domingo, julio 08, 2007

Preparense duelistas... Se viene lo mejor



Hola!

Aqui esta la lista de las cartas que saldran en el SD13 Revival of Grand Dragon del OCG, como saben, algunos efectos pueden cambair o los nombres de las cartas no coinciden, pero bueno... no sera mucho cambio que digamos:


SD13-JP001
Fulgurant Dragon
Light/Dragon/8/2800/2800

This card cannot be special summon outside of when this card is sent to Graveyard from the field. When this card is successfully
special summon from Graveyard, choose a monster in your Graveyard. Increase this card's attack strength by the level of the
chosen monster * 200.

SD13-JP002
Dark Blaze Dragon
Fire/Dragon/7/1200/1000

When this card is successfully special summoned from Graveyard, this card's original attack and defense strength is doubled.
When this card destroyed a monster and sent it to Graveyard, deal damage to opponent equal to the attack strength of the
destroyed monster.

SD13-JP003
Prophet of Creation
Light/Spellcaster/4/1800/600

Discard a card from your hand. Add a monster card with level 7 or more in your Graveyard into your hand. This effect can only be
activate once per turn.

SD13-JP004
Decoy Dragon
Fire/Dragon/2/300/200

(When this card is target of attack by opponent's monster, you can special summon a Dragon type monster with level 7 or more from
your Graveyard onto your field, and change the target of attack to that monster.)

SD13-JP005
Metamol Pod
Earth/Rock/2/700/600

Reverse: Each player discards his or her hand. Afterward, each player draws 5 cards from respective decks.

SD13-JP006
Kaiser Seahorse
Light/Sea Dragon/4/1750/1650

When this card is sacrifice as a result of sacrifice summon for a Light Attribute monster, this card count as 2 sacrifice.
(Two in the deck)

SD13-JP007
Tyrant Dragon
Fire/Dragon/8/2900/2500

If your opponent have another monster(s) on the field, this card may attack for one more time during battle phase. Also, negate
the effect and destroy Trap cards that target this card. When this card is special summon from the Graveyard by effect of
other card, you must sacrifice a Dragon Type monster on your field.

SD13-JP008
Yamata no Doragon ("Eight Headed Snake")
Fire/Dragon - Spirit/7/2600/3100

This card cannot be Special Summon. Return this card to its owner's hand at the End Phase of the turn this card is Summoned or
Reversed. When this card does battle damages to opponent player, draw cards until you have 5 cards in your hand.

SD13-JP009
Soul Banishing Spirit
Dark/Undead/3/300/200

This card is not destroyed as a result of Battle. When this card is target of effect of Magic/Trap/Monster, destroy
this card. If this card successfully attack opponent directly, he/she randomlly discards a card from his/her hand.

SD13-JP010
Twilight Zone Dragon
Light/Dragon/5/1200/1500

This card cannot be destroyed by effect of Magic/Trap that does not target. Also, it cannot be destroyed in battle by a
monster with attack strength of 1900 or less.

SD13-JP011
Guardian Angel - Joan
Light/Angel/7/2800/2000

When this card destroys a monster as a result of battle and it is sent to Graveyard, gain lifepoints equal to the original
attack strength of that monster.

SD13-JP012
Abyss Assassin
Dark/Demon/3/200/500

Reverse: Destroy a monster on opponent's field. When this card is sent to the Graveyard from hand, you may choose a Reverse
Effect monster in your graveyard and return it into your hand.

SD13-JP013
Masked Dragon
Fire/Dragon/3/1400/1100

When this card is destroyed and sent to the graveyard as a result of battle, the controller of this card may special summon a
Dragon type monster with attack strength of 1500 or less from their deck.
(Two in the deck)

SD13-JP014
The Creator
Light/Thunder/8/2300/3000

Choose a monster in your Graveyard. Send a card from your hand to Graveyard, special summon the chosen monster. This effect can
only be use once per turn. This card cannot be special summon from Graveyard.
Ultra/Ultimate Rare

SD13-JP015
Avatar of Creator
Light/Warrior/4/1600/1500

Sacrifice this card, special summon [The Creaor] from your hand.

SD13-JP016
Flame Ruler
Fire/Pyro/4/1500/1600

When this card is sacrifice as a result of sacrifice summon for a Fire Attribute monster, this card count as 2 sacrifices.

SD13-JP017
Lightning Gear - Rumbling Dragon (Lightning Gear - Gouryuu)
Light/Angel/8/2900/1800

This card can be Summoned by sacrificing 1 monster. If summoned by this way, send this card to Graveyard at End Phase. When this
card attacks a monster in defense mode, and the attack strength is higher than that defense strength, deal battle damages to
opponent equal to the difference.

SD13-JP018
Trade In
Magic - Normal

Discard (Send?) a level 8 monster from your hand to Graveyard. Draw 2 cards.

SD13-JP019
Foolish Burial
Magic - Normal

Choose a monster in your deck and put it into your Graveyard. Shuffle your deck afterward.

SD13-JP020
Shallow Grave
Magic - Normal

Each player chooses a monster in his/her Graveyard, and set it to the field.

SD13-JP021
Early Burial
Magic - Equipment

Pay 800 lifepoints. Choose a monster in your Graveyard and special summon it to the field in attack mode, and equip this card to
it. When this card is destroyed, destroy the equipped monster.

SD13-JP022
Reward of Rebirth
Magic - Continuous

When a monster is special summon from your Graveyard, you can draw a card from your deck.

SD13-JP023
Wing Flapping of Large Dragon
Magic - Normal

Return a face-up Dragon Type monster on your field with Level 5 or higher to your hand. Destroy all cards in Magic/Trap Zone.

SD13-JP024
Terra Forming
Normal Magic

Put 1 Field Magic card from your deck into your hand.

SD13-JP025
Mysterious Oriental Wok
Magic - Quickplay

Sacifice a monster on your field. Increase your lifepoint by attack or defense strength of the sacrificed monster.

SD13-JP026
Weight Reduction
Magic - Continuous

Shuffle a monster with Level 7 or higher from your hand to your deck. Draw a card. You can use this effect only once per turn.

SD13-JP027
Lightning Vortex
Magic - Normal

Discard a card from your hand, destroy all opponent's face-up monsters on the field.

SD13-JP028
Force
Magic - Normal

Choose 2 face-up monsters on the field. Until End Phase, half the attack strength of 1 of the chosen monster, and increase
the attack strength of the other monster equal to that amount.

SD13-JP029
Mausoleum of Deceased Emperor
Magic - Field

Both players can pay lifepoints equal to the number of monsters need for sacrifice summon * 1000, and Normal Summon that monster
without sacrificing.
(Two in the deck)

SD13-JP030
Tornado
Magic - Quickplay

Can be activated when opponent have 3 or more cards in his/her Magic/Trap card zone. Destroy a card in opponent's
Magic/Trap card zone.

SD13-JP031
Unholy Calamity
Trap - Normal

This card can only be activate when your opponent declare attack. Destroy all Magic/Trap cards on the field.

SD13-JP032
Cry of the Living Dead
Trap - Continuous

Choose a monster in your Graveyard, and special summon it in attack mode. When this card leaves the field, destroy that
monster. When that monster is destroy, destroy this card.

SD13-JP033
Magic Jammer
Trap - Counter

Discard a card from your hand. Negate an activation of a Magic card and destroy it.

SD13-JP034
Sub-Space Matter Transport Machine
Trap - Normal

Choose a face-up monster on your field, remove it from the game until the End Phase of the activated turn.

SD13-JP035
Judgment Of Anubis
Trap - Counter

Discard a card from your hand. Negate and destroy an opponent's Magic cards that have effect that "destroy Magic/Trap card on
the field". Afterward, destroy a face-up monster on opponent's field, and deal damages to opponent equal to the attack strength
of that monster.

SD13-JP036
Goblin Managment Expert
Trap - Normal

Draw card(s) equal to number of [Goblin Managment Expert] in your Graveyard +1, choose a card in your hand and return it to
the bottom of your deck.
(Two in the deck)

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